************ Introduction ************ .. toctree:: :hidden: :titlesonly: General ********** - Use enumerate instead of an attribute wrangle. with obj id ptnum - if you connect two mantra node. it will render the first node and then the other. - Color pick: middle click on the color box and drag - Crash path: C:/Users/BT/AppData/Local/Temp/houdini_temp/ - houdini is Z+ facing direction - highfield layer is like compositing for mixing heighfield USD ********** - Primitives and attributes are the two primary namespaces and objects in USD - Primitives are the primary container object in USD Shortcuts ********** - ``Ctrl+Shift+Alt``. Creates a reference node - ``Shift + F1``. to remove the viewport guide - ``Alt + Shift + C``. Gives you a copy of the window - ``Space + G``. Center the selected geometry - ``Space + Z`` to set thumble pivot to the geometry under cursor. - ``Shift + G or Shift + S``. Grow and shrink a selection. - ``Shift + P``. Select Pattern. If Valid Pattern appears on the upper left side. Hit shift + left or right or up or down arrow. - ``Alt + E``. Enlarges the vex expression parameter tab - ``N``. Wheel menu to switch on different context.