******** VEX ******** **General** - One of the most comprehensive VEX attribute reference: https://wiki.johnkunz.com/index.php?title=VEX_Attribute_Glossary#What_is_VEX.3F .. code-block:: C++ :caption: MEL UI with slider widget :linenos: window -rtf true -title "makeBall"; columnLayout; floatSliderGrp -label "radius" -field true radiusSlider; floatSliderGrp -label "height" -field true heightSlider; button -label "Make Something" -command "makeStickBall"; showWindow; proc makeStickBall () { float $rad =`floatSliderGrp -q -value "radiusSlider"`; float $hei =`floatSliderGrp -q -value "heightSlider"`; polyCylinder -r $rad -h $hei; move 0 ($hei/2) 0; polySphere -r ($rad*2); }