Mograph
General
https://madmograph.com/page/2/ (Medical Animation)
Sample node to sample the sound effector
nd you can also cache MoGraph stuff (except MoSpline and PolyFX) with the MoGraph Cache tag
Mograph Effectors as Deformers.
That blend feature in the cloner.
Ha! Finally a useful nugget for the Fracture. Disconnect the faces. And instead of using the split command every time. Just add in the Fracture and in explode and make it editable.
http://lab.shawnwangvfx.com/post/134714683125/xpresso-ground-stones-dynamics
fake subsurface effect from tim claphan
back lighting fake. subsurface
flickering lights on the mograph shader
using voronoi connector to have a mor e
morgraph weight object to have a more detailed look
random effector with weight
keyframe the weight to 0%
mograph sorted to show that there is only one clone tp show as random
You can drag a vertex map to another vertex map’s fall off
Voronoi Fracture
Forces – Straight Forces/Laterial
Torque – Rotational Forces
Force Refresh – A
Texturing the inside and outside the wall: Search Wall Break Series (Voronoi Fracture)
Generating from the edges.
You can drag the vertex map to the displacer
Instancing painting on terrain. Hair object in the cloner.