Open Maya

General

General Syntax
1import maya.api.OpenMaya as om # API 2.0
2
3import maya.api.OpenMayaAnim as omanim
4import maya.api.OpenMayaRender as omrender
5
6import maya.OpenMaya as om # API 1.0. No reason to use except for legacy purposes
Get world matrix
1from maya.api.OpenMaya import MVector, MMatrix, MPoint
2import maya.cmds as cmds
3
4def get_world_transform (obj):
5    return MMatrix ( cmds.xform( obj, q=True, matrix=True, ws=True ) )
6
7selected_object = (cmds.ls(sl=1,sn=True))[0]
8
9print ( get_world_transform( selected_object ) )